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Rating: 3.95/5 - 16355 Plays
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Genre: Skill, Rpg

DMs choice's Description (Thanks!):  Evil wizard robs princess, foul creatures surround his lair, yadayaddayadda.You are the hero who wants to free her, but not as a warrior who fights his way through hordes of monsters but as a weaponsmith who equips those willing to fight for you with weapons to defeat the monsters easily.Technically, it is a combination of skill game and RPG.


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Controls/Instructions:

Mouse. In-game tutorial.

Dragmanards


 

Comments  

 
#9 MisterD 2015-11-19 16:30
This is really another game in the "build a burger" series, albeit a slightly more inventive variation of the format.

It's well done, but won't have me coming back for more.

3/5
 
 
#8 TheZman 2012-10-07 20:17
I like this game! High production values, creative design, decent artwork, and the music isn't totally annoying!
 
 
#7 DMs choice 2012-10-04 16:32
After several hours of gameplay finally a conclusive judgment from me:
Basically a collection of skill mini games, but put together in a cool and clever context. Due to the various designs and components the player can also be a bit creative, so it doesn't feel to repetitive.
The combat action was designed with much thought, too: Instead of just letting the player watch, he must collect his loot himself and can fire the cannons, thus getting his good share of the action.
So much thoughtfulness into a game's design I reward with very solid 4/5 stars.
 
 
#6 Apollo 2012-10-02 01:00
As someone wrote on Kongregate, this is Papa's Sworderia.

Really, it's a cooking game, just as Papa's Burgeria, Pizzeria etc.

But Papa's does 'em best (I did like the most advanced version of the restaurant concept, the Wingeria). And, turning a kitchen game into a war game is a rather ingenious idea :-)
 
 
#5 fergusferret 2012-10-01 17:18
looks ok but only played the first level so far... not the worst of games with this type of production within it. but it is different from the food related stuff.

no points just yet as I will play further first
 
 
#4 earth 2012-09-30 19:47
small update: After 3 hrs of playing I have reached 3rd area and by looking of ores available in shop I might have reached halfway.

like harrier0 said making weaps can be slow (you haven't seen slow if you can't make maces yet (2 swords/axes could be made in that time what it makes to make 1 mace) or those spiky staffs (same thing as in mace's case)) but that's why player can multitask and make 4 weaps at sametime (swords, axes and bows 1st then maces and those staffs).
 
 
#3 harrier0 2012-09-30 13:52
The game can't really make up its mind what it wants to be.The combat sequences are only a very small part of the game over which you have a little control.

The weapon makng seems the major part of the game but to me this part is very slow and rather boring. Its obviously not a game for me although I'll still give it 3/5 for effort.
 
 
#2 earth 2012-09-29 20:23
very good weaponmaker action game, very good graphics and sounds, easish gameplay (except making weaps is quite difficult due need of perfect pieces placement and especially bows are pia), new metals are gotten rarely so weapons stay bit crappy quite a while, new pieces cost quite much so those aren't used much, some enemies are tough and some are piece of cake and many times soldiers weapons are very damaged when they reach last enemy and lose battle.

overall very good game except quite a long and no idea what getting to higher level means, can't apparently replay those stages where didn't kill all enemies.
 
 
#1 DMs choice 2012-09-29 17:40
:-) Thanks for the credits!
I did NOT already play through the game this time. So I hope it is really as good as the first impression it made on me. The idea, in any case, seemed pretty unique to me.
So, enough talking: Let's give this thing a try...
 

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