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Rating: 3.65/5 - 31564 Plays
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Genre: tactical ground combat game

Set in the future, you are a combat corporation, that is looking to exterminate your competition, no matter where they might be.

In this tactical ground combat game, two teams of 12 units each, battle to the death, on a 20x20 battlefield. Each side gets 1 move per turn, and the object of the game is to destroy the opponents command unit.

Over 30 different units, including Tanks, Apcs, Artillery, Mechs, etc... Based off the board game Ogre and Chess.

Play online vs other players, or play the skilled computer AI to a single 'random' match or a 25 mission campaign. (5 levels of difficulty that will challenge even the best players.)


joyIcon

Controls/Instructions:

Use the mouse, select your units when it is your turn, and a set of commands will show for each unit. Make your moves before the round timer runs out. Seek out and destroy the enemy command, which is noted with a yellow star.

Dragmanards


 

Comments  

 
#5 DMC 2016-04-11 09:38
Well, figured I'd try this game and actually approached it with an open mind. The major problem I have with this game is it dictates which piece on the field can be moved thus resulting in your pieces being destroyed and taken off the field. Also the Fog Of War is very bad when you can't control all your pieces in one turn.
This game is a good idea but the design implementation is bad. As such I give it 2/5
 
 
+1 #4 mep630 2013-04-24 22:08
Its like chess, you get 1 move per turn. Some units have Line of Sight, so you have to line up your units properly to not hit friendlies. Granted the CPU can calculate some good LOS shots, but with a little bit of play time you will be able to do the same. It makes positioning important, like chess. Also there are units that dont need LOS if you have a lot of problems with that. Just keep LOS units in the front line.
 
 
#3 earth 2013-04-24 20:27
weird battle game, player can't use its units on every turn and ai (normal) has better line of sight than player's tanks (lost several tanks due enemy did long range shots from black area against my tanks and due I couldn't move my tanks I couldn't see and shoot them), needs to have line of sight to shoot enemy since if is next to own tank then attacking tank shoots friendly, many tanks apparently (although getting money for those takes ages), bit old graphics (and small too and that added with ground color makes red tanks bit difficult to see) with ok sounds.

overall weird game with weird rules (aka can't use all tanks in same turn (makes it too easy for enemy to bomb tanks from here to eternity) or even notification which tank can be used (if there's 1 which can be used)), damage done by player's tanks is worse than enemy's (ai with medium armor tanks).

for some reason this game crashed my flashplayer twice, 1st after aog-logo and then after 1st (and last) match (which I surrendered) on settings screen and that's very rare thing in flashgames.
 
 
#2 fergusferret 2013-04-24 16:11
very strange and difficult to grasp game. chess it may resemble but there are a few things it doesn't do. attacking with a rear unit just hits the one in front despite attacking unit being artillery. bit of a flaw in the design there I think.

not that bad a game really but takes a lot of getting used to and has a very steep learning curve

3/5
 
 
+1 #1 Jairone 2013-04-24 13:24
Not a bad turn based strategy game. Playing without an account seemed to give me unlimited credits, so buying things was easy... just no xp actually given.
Changing units is done via the +/- icons, and is not intuitive if you rush into the action.
4/5, solid game with some nice designs, runs well, and not to slow after several matches.
 

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