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Rating: 2.70/5 - 4846 Plays
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Genre: Strategy, TD

Build up your own small army to defeat the incredible amounts of hordes! Defeat your enemies with devious traps, combat units, magical spells, and more! Customize your hotbar and earn resources and gols to upgrade your weapons and fighters! How many round can you survive in this awesome tower defense game?


joyIcon

Controls/Instructions:

Mouse.

Dragmanards


 

Comments  

 
-2 #11 fancykm 2012-06-22 06:17
3/5...
 
 
#10 Ragnar 2012-05-07 11:55
1/5 forgot
 
 
#9 Ragnar 2012-05-07 11:55
Played this on armour -soon got bored nothing outstanding apart from its ability to fatigue one
 
 
#8 Figsak 2012-02-18 18:57
Another fairly forgettable TD. Not good, not bad.

3/5 stars
 
 
#7 DMs choice 2012-02-03 14:42
Tried this game elsewhere first and thought that it doesn't look bad actually. That changing-paths-approach is not new, but works here. It's an added challenge of some sort. Explanations are meager, but the game is actually simple enough to be self-explanatory in most parts. Upgrade sytem is a little bit confusing and disappointing in that you cannot use all upgrades you purchased in all levels. Biggest disappointment for me is in-game upgrade of units (none for traps, capped at only three for units.)
The game in total...well...doesn't suck, and considering what garbage we are presented with in the TD genre, I think this is still above average.
So 3/5 stars from me.
 
 
#6 earth 2012-02-03 07:39
crappy towerdefense, as usual at start player lacks money to build def and but not that usual is that later player has plenty of money w/o anything to spend it, some enemies are killed quickly while others walk thru spears and arrow storm made by fully upgraded arachers w/o taking much damage, 3 different units to be placed but only 6 places to put those and only 4-5 of those are useful and archers being best of units apparently.

I got to wave 27 until ran out of health/whatever.
 
 
#5 harrier0 2012-02-02 14:39
It looked a reasonable TD to play with the idea of creating or blocking the enemy path (not a new idea). However in practice it just doesn't seem to work very well, I think it has been made overcomplex and gameplay is not very clear. Having said all that its still 3/5
 
 
#4 fergusferret 2012-02-01 21:23
very basic graphics and an oddly quirky enemy movement schedule. instead of a set route the enemies take a route planned to take them to the exit in the least problematic way for them. putting blocks and men in their way only makes them choose a different route that bypasses the route you are trying to steer them along.

the uogrades may be good but the play is so below par as to make it impossible to win. the blocks and men are so expensive and the enemies so lacking in reward that is it almost not worth playing at all. I may try another method of play to see if it works better :-*

1/5 for this as I am not impressed at all with it and I like tower defence games.
 
 
+2 #3 Jairone 2012-02-01 19:03
It seems very basic, and there's not a great deal of information on the battle screen. (Only troops show damage numbers there). There is also a distinct lack of information on what the enemy may be, and a terrifying lack of interesting twists to the game. You can win most normal levels just with the basic level spears and a couple of warriors. Difficulty curve is too low, and the game plays slow.
However, the upgrade system looks very rewarding, and I would love to see it combined with a better setup for battle.
I can only give it a 2/5, as the upgrade system is the one real solid part of the game.
 
 
#2 Hail 2012-02-01 13:23
This version is even lower than on other pages where the game is unplayable because of its low speed and bugs.
I hope there will be an update soon!
 

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