I think this game is actually quite good once you get the hang of it. You can influence the outcome of the button hits. I found it, in fact, possible to time my hits sufficiently enough to get a favourable result. It is, for example, helpful, if you've got a weapon with a great number of possible results (of course, as few as possible of these should be zeroes...). But in that way, incorporating the player's own skill into an "RPG" is actually quite interesting - if you don't take it to seriously. 3,5/5 stars. Time waster, but a relatively good one.
Only thing that annoys me, though, is that you can only convert items into scrolls once at the witch's kettles, and have to come back later. That's a bit tedious.
pure crap dungeon explorer since everything is based on luck on hitting right time on best number (like attack power, loot, etc) or items gotten (normal things like weaps etc), leveling up (if manages to do that) restores health only so usefulness is crappy, nice graphs etc.
overall dumb game with decent idea but game basically shoots itself on the head if gets weapon which has only 1 chance to attack.
Comments
3,5/5 stars. Time waster, but a relatively good one.
Only thing that annoys me, though, is that you can only convert items into scrolls once at the witch's kettles, and have to come back later. That's a bit tedious.
overall dumb game with decent idea but game basically shoots itself on the head if gets weapon which has only 1 chance to attack.
2/5
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