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Rating: 3.59/5 - 8184 Plays
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Genre: RPG, Strategy

Equip your monster with skills and have him fight hideous creatures of the land. These battles are automated, but you can help your monster by clicking on power-ups that appear on the screen. Your monster will need to recover from fights, so make sure he gets enough food and rest. Don't forget to visit the shop, where you can spend your money on ingredients and exchange coupons for new recipes.


joyIcon

Controls/Instructions:

Mouse (In-Game Tutorial).

Dragmanards


 

Comments  

 
#7 DMC 2016-04-08 21:30
Quoting earth:
nice battle game with not that regular char (human or robot), very nice graphics and sounds, everything costs fortune (nothing new), some enemies are tough and some are easy and some (bosses are very tough), different foods give different boost to next match (and player has no idea what kind of opponent there'll be coming), power ups pop up during battle but player needs 2 same to get boost/healing and sometimes it takes a while until gets 2nd.

overall nice game but tough and quite long too due player needs to do alot common battles before can beat each level's boss.

Pretty much what I think. Having to quickly click various damage/heal/special popups along with number/color codes just to use skills/ability's is a major down vote for me. Because of that I give this game 2/5
 
 
-1 #6 TheZman 2012-12-21 18:10
I rather like this game. The stylized dark/creepy cryptid theme is very well done. This game has professional written all over it.
 
 
-1 #5 DMs choice 2012-12-21 12:08
I like this game. I just play it through the second time in a row.
I never tried such a kind of training-and-battle-game before, stumbled over this rather accidentally. So, I can't really tell if I would like games likes this in general, or if this one here is particularly to my liking.
Anyways, I was a bit disappointed from the combat mechanics at first, that you can't do much except collecting bonuses and checking your Rawr's concentration, but actually it is enough to keep me focused, and I think it reflects very well, that your Rawr has a free will and its own style. I find that very well within the concept of the background story, which also appeals much to me in its total weirdness - definitely something different.
Add to this that bizarrely aesthetic graphic style somewhere between dark and infantile, which reminds me strongly of Toni DiTerlizzi (the GOD EMPEROR of fantasy art!!!), then I easily hand out 4/5 stars.
 
 
-1 #4 earth 2012-12-11 21:29
loads too slowly today but i played this elsewhere.

nice battle game with not that regular char (human or robot), very nice graphics and sounds, everything costs fortune (nothing new), some enemies are tough and some are easy and some (bosses are very tough), different foods give different boost to next match (and player has no idea what kind of opponent there'll be coming), power ups pop up during battle but player needs 2 same to get boost/healing and sometimes it takes a while until gets 2nd.

overall nice game but tough and quite long too due player needs to do alot common battles before can beat each level's boss.
 
 
-1 #3 fergusferret 2012-12-11 10:51
strange game this one with a monster you simply train and hope in battles. similar to another game played not too long ago here about robots. cannot remember the name of the game unfortunately (or could that be fortunately :-* )

getting healed, generating more damage and special moves are all effected by picking the power ups in multiples of 2 at a time, thus if you pick a single power up and then another type it is not kept. there has to be a second power up of the same thing to gain the extra advantage.

Same thing with the other stuff that appears the numbered stuff is either the numbers below or the colours of the numbers.

all in all not a bad little game with lots of power ups you can learn.

3/5
 
 
-1 #2 Jairone 2012-12-11 10:34
The game is very luck based.
Balance is a bit off. Physical attacks do far less damage, normally, then Psychic ones. In fact, the amount of damage is so much less that in most cases physical attacks won't compare at all. (Certain times physical is indeed better, but that is rare.) This is compounded by the design of the food that give permanent increases, with the Psychic food giving twice the power of the physical food.
The game itself is fairly simple. There is no penalty for defeat, other than needing to eat (you would have wanted to anyway.)
If you are not hitting for much, it is likely due to a debuff from your opponent (at least on bosses.)
The game butchers English a little, but not as bad as many others.
I did in the end want more to do. By that, I mean more than just set up the fights, and then try to match the buff drops.
Even with the flaws, the game does a decent job. It's nothing more than mediocre, however.
3/5
 
 
-1 #1 Rainsbe 2012-12-11 03:56
Why can my Rawr only hit ones on enemies?
 

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