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Rating: 3.02/5 - 21709 Plays
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Genre: Action-Rpg Elements

Inspired by Warlock - Warcraft multiplayer map.The rules are simple: kill a lot and die a little. You choose 4 spells and use them in the battles. There are hard ground, dangerous lava and mortal abyss on the Arena. Use your skills, dexterity and dodginess for killing your opponents!


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Controls/Instructions:

Mouse: click where you wanna go or define direction for your spells. A - Fire Spell. S - Lightning Spell. D - Ice Spell. F - Telekinesis Spell.

 

Comments  

 
-1 #10 endless12 2012-05-21 08:12
good game maybe next time sir imba sorry ka gg na sir 4/5
 
 
#9 Ragnar 2012-05-18 12:00
3/5 for looking good - did not attract me enough to persist
 
 
+1 #8 Figsak 2011-11-06 16:43
Ok... I beat the game. I figured out the trick.

You can't try to kill the bad guys with dmg. You have to use the electricity spell to knock them off the edge of the map. It's the only practical way. Use the freeze spell to hold them in place when they walk too close to an edge, line up, and zap them off.

The level-up system here blows too. You don't get NEARLY enough XP, and the few level up points you get do nearly nothing.

When you try to up your dmg, or speed, or regen, you only get a FRACTION of a percentage point for each point spent. Totally worthless.
 
 
+1 #7 harrier0 2011-11-06 15:12
Lack of meaningful instructions. Aiming to hit anything seems to be very hit and miss(usually miss). Becomes frustrating. Like the idea and graphics so 3/5
 
 
+1 #6 earth 2011-11-05 22:28
plus for magic game, minus from aiming and spell damage and statspoints.
 
 
+2 #5 Jairone 2011-11-05 22:10
It's pretty pathetic still, IMO. These 'mages' need to go back and study some more. The spells target rather poorly... not quite on the spot you are aiming, and several of them are about as useful as walking away from the keyboard.
That being said, it does have some good points. And most of what others have commented I have to agree on. 2/5 from me, especially for the spells being rather clunky.
 
 
+2 #4 alnoapalulalo 2011-11-05 18:32
I admit this game is better than it's last one; the gameplay of the story mode seems to change pace quickly. There are a few levels that is almost impossible to beat.

There has to be a need of instructions because the tutorial didn't help that much. What stats do what and how do they help?

I guess this game is better to be just a multiplayer version but I haven't tried it yet.
 
 
+2 #3 fergusferret 2011-11-05 15:52
have to agree but only 2/5 from me

mass is probably weight as spells seem to send the characters flying all over the place and a bit of mass reduces that effect.

only guesswork here as nothing in game to say.
 
 
+2 #2 Figsak 2011-11-05 15:30
This game has good intentions, but I fear it fails.

The only difference between classes, seems to be the different stats. Everyone gets the same skills.

Keeping track of what skill does what, based on the tiny little picture, is very hard.

Half the game is a tutorial, the other half is super hard.

A for effort, F for execution.

3/5 stars
 
 
+2 #1 Figsak 2011-11-05 15:08
A little more thorough explanation of the specifics of every class would be great.

Some tooltips on the ability stats would be nice, so you know WTF the points you're spending actually DO. WTF is mass?
 

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