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Rating: 2.25/5 - 3878 Plays
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Genre: Adventure

This is a zombie themed game. You have to survive 101 days and reach the edge of the city. The meter at the top shows your progress. If you search an area too much, or just have bad luck, your characters will find nothing and move try to move on on their own.The game autosaves when you are resting at a safe location. That is the best time to quit the game. But quitting any time should be okay, you might just lose some progress.


joyIcon

Controls/Instructions:

Mouse, point and click.

Dragmanards


 

Comments  

 
-1 #7 fergusferret 2013-05-13 10:11
Quoting Sodlogger:
I almost posted a couple paragraghs, but to make a long story short(is that a pun or an allusion?) I will just say this:
In my eyes it is not balanced, it is too long for the limited type of events available. Either take away about 1/3 of days, or add more content in any one of the ways
1) more events
b) boss or finale
lastly) add another option at fight screen, like alternate route or tag-team fight, etc..
You should not be able to explore every option in 1 playthru in a text-game. Aside from that, its a great idea for a game that started out well enough. Looking forward to more games from this creator


there are more than a few different endings to this game as characters die on the way but that is about the limit of the diversity of the game. it is stuck firmly to a rail and the end is about as sudden as they come with no outcome other than you are safe.

the best scenario seems to depend on the number of times sydney is used on the journey. the male characters seem to have little to come close with.
 
 
#6 tanker77 2013-05-13 04:03
My Sydney was freaking nuts for the majority of the game she had a handgun but the last 10 days she went from handgun to Knun Chucks
 
 
#5 earth 2013-05-12 20:15
click char, click choice, read text, click another char etc, no obvious goal nor any obvious advancing anywhere, not much graphics but still somewhat nice and bit crappy music.

overall not much a game, more like text book where player can make some choices, if party advances or not is unclear and not much to do.
 
 
-1 #4 fergusferret 2013-05-12 14:55
a text based game which clearly works in a way but leaves nothing out. your choices are about who actually does something and this seems to be the bit where accidents and injuries happen. I predominantly used 1 character for most of the way through.

as a game for here it is missing quite a lot of stuff.., one is the possible use of alternate routes with different endings rather than the rail approach this one uses
 
 
+1 #3 Sodlogger 2013-05-12 04:25
I almost posted a couple paragraghs, but to make a long story short(is that a pun or an allusion?) I will just say this:
In my eyes it is not balanced, it is too long for the limited type of events available. Either take away about 1/3 of days, or add more content in any one of the ways
1) more events
b) boss or finale
lastly) add another option at fight screen, like alternate route or tag-team fight, etc..
You should not be able to explore every option in 1 playthru in a text-game. Aside from that, its a great idea for a game that started out well enough. Looking forward to more games from this creator
 
 
-1 #2 Ragnar 2013-05-12 03:01
Piss poor there is nothing to the game 1/5
 
 
+1 #1 Jairone 2013-05-12 00:58
Ugh. This is just a wall of text with constant choices to make. You just keep moving, fighting (select a character to act, nothing else involved), and gathering.
The game is really just not entertaining me. There's just nothing to it beyond selecting a character and deciding how much to search before you move.
2/5. I'm saying the name fits...
 

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